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Arcade Spirits Review

Arcade Spirits Review

Imagine a world where the videogame crash of the ’80s never happened — what if those millions of excess E.T. cartridges never got made, and arcades had stayed in fashion all around the world? Add in a dash of sentient artificial intelligence and lots of attractive, date-able characters and the result is Arcade […]

Desperados III Review

Desperados III Review

The first two Desperados games never blipped on my radar since they didn’t come to console, but I surely do remember Shadow Tactics: Blades of the Shogun. That unassuming title from the same team seemed to come out of nowhere (appropriate, given the ninjas?) and set my tactics brain on fire – complex, […]

Help Will Come Tomorrow Review

Help Will Come Tomorrow Review

The premise of Help Will Come Tomorrow is that four random strangers (chosen by the game from a group of nine possible) are passengers on a train traveling through Siberia. The locomotive is attacked, but the four survive and find themselves lost in a frozen wilderness with only each other to rely on. They’re […]

Predator: Hunting Grounds Review

Predator: Hunting Grounds Review

If the gaming industry insists on trying to salvage something workable out of the standalone Predator franchise, I suppose the increasingly-popular asymmetric multiplayer scene is as fitting a venue as any. The Predator hunts humans for sport – not over philosophical differences or any material benefit, but purely for entertainment value, and […]

Galaxy Warfighter Review

Galaxy Warfighter Review

I enjoy bite-sized arcade games — titles I can play for 30-60 minutes and then put down to do something else. Galaxy Warfighter is a space shoot-’em-up where players pilot a ship through wave after wave of enemies, eventually ending with a boss fight. As players destroy ships, they collect coins used […]

Dread X Collection Review

Dread X Collection Review

A game jam for the ages, the Dread X Collection features ten games made in one week by ten different indie developers. The theme was simple — make a P.T.-style teaser for a dream project in the hopes that it will resonate with players, and perhaps someday lead to that project becoming a […]